Title. Current iteration of suppressed gunshot audio is nice, but perhaps the option to keep the gunshot audio per gun item is a nice addition that can be used for audio variety and to identify what suppressed gun is shooting.
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This is already possible, please don’t suggest already possible features.
That’s cool. I was not aware this was possible, hence the post. How did you do it?
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Agreed this would be a good vanilla addition! If I recall correctly, this is why the Escalation devs made the SP gun variants a separate item - as a workaround to support high-quality per-gun suppressor audio.
Nice demo @babybillygaming! Though if you’re going to argue that approach you gotta share how you did it.
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I don’t like how this game’s new features are built on workarounds. I’d rather have this as an official feature than a workaround.
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