I decided to add a little more detail to the model (a grill and strip) , it is fully textured and has full audio , all i have to do now is add in the 7 other colours but that is just a simple texture change.
What am I failing in , I have really tried to bring the low poly style in , there is laterally one row of polygons down the side . I really feel like giving up as this low poly style is difficult to do even when u use a box as a base.
hmmmm… actually heres an idea to help it. try to not make the tops curve in as much when you get to the cab. but the thickness does improve it. also, make the grille and lights more like the unturned style. other than that, possibly make hte wheels lower for the ingame model.
Edges of the top part of the cabin is pretty thin. The base looks like it was used for a low-rider with how the wheels are placed. Some details which leaves everyone thinking it looks out of place in both poly styles.
You should also go for Unturned standard colors, not necessarily talking about the regular ones but atleast the ones already used with certain types of buildings for example.