Ballistics as well as changes in the economics of experience

I would like to suggest making ballistics without the possibility of disabling it, since many players want to play with it, but almost all servers disable it, this will be a much better solution than just increasing the returns in the game again, because players do not want to play with a lot of returns and many many players because of this no longer they log into the game after each such update, I receive dozens of messages from my friends and not only by type Nelson increased the return again, I no longer want to play this Nelson removed the handle on maplestrake, how to play with it now and similar messages, as well as my personal messages. petition against the update one person spoke out about the uselessness of sniper rifles in the game, so it can be seen that for 6 thousand I have never taken sniper rifles in this game, since they are useless and solving this problem is very simple, just because of the large ballistics it is difficult to hit, especially for beginners, so I think it’s just worth it reduce it for sniper rifles, that it should be removed, as well as I think that the experience with zombies drops very little and I think it would be worth increasing the value of the experience gained with zombies since beginners cannot pump the player and do not enter the game anymore by the way, it wouldn’t be bad to add official servers like in the rast game, well, it’s hard to do that, well, I think it’s not a bad idea Sorry for the bad English

Ballistics as a permanent feature players’ options may be limited if ballistics is no longer deactivated. Many gamers like to customize their gaming experience and choose ballistic or maybe disable it like yea. Gaining more experience points from zombies could speed up leveling which could throw off the game’s progression and balance.

So I dont really like this idea