Raycasting or moving an object with hit detection? If you do raycasting, how do you make the bullet drop? How do make the ray curve? Object moving: Laggy/fills up game.
Raycasting advice is preferred, but if you really recommend moving an object you can explain how you would go around doing that.
I don’t want code. I would like an explanation like:
Use ____ to calcuate the ____ and curve.
Launch a projectile (not really doing anything, just a tracer for looks)