I have recently quicksaved before entering the scorpion-7 tunnel and crashed my solo upon entering. turned my computer off and restarted the game, as I always do when I fumble something, but this time it won’t pass the 94.78% mark no matter how much I wait for it.
I’m playing on Linux Mint 21.3 on the latest stable version of Unturned.
I Already reinstalled the game and also tried to use the *-backup.dat files on .steam/steam/steamapps/common/Unturned/Worlds/Singleplayer_0/Level/Buak
Is there a way to salvage this situation?
Just for the sake of it, I’m going to dump the log file found on .steam/steam/steamapps/common/Unturned/Logs
[2025-01-05 15:16:32] Reflect net invokables: 68ms
[2025-01-05 15:16:32] Scheduled CHRISTMAS from 12/07/2024 00:00:00 to 01/02/2025 12:00:00 local time (12/07/2024 03:00:00 to 01/02/2025 15:00:00 UTC)
[2025-01-05 15:16:32] Scheduled HALLOWEEN from 10/20/2025 00:00:00 to 11/01/2025 12:00:00 local time (10/20/2025 03:00:00 to 11/01/2025 15:00:00 UTC)
[2025-01-05 15:16:32] Scheduled VALENTINES from 02/14/2025 00:00:00 to 02/14/2025 23:59:59 local time (02/14/2025 03:00:00 to 02/15/2025 02:59:59 UTC)
[2025-01-05 15:16:32] Scheduled APRIL_FOOLS from 04/01/2025 00:00:00 to 04/01/2025 23:59:59 local time (04/01/2025 03:00:00 to 04/02/2025 02:59:59 UTC)
[2025-01-05 15:16:32] Scheduled PRIDE_MONTH from 06/01/2025 00:00:00 to 06/30/2025 23:59:59 local time (06/01/2025 03:00:00 to 07/01/2025 02:59:59 UTC)
[2025-01-05 15:16:32] Unturned overriding Steam AppId with “304930”
[2025-01-05 15:16:32] Subscribed workshop file ID(s): 1821848824, 3251926587, 3000549606
[2025-01-05 15:16:32] Querying details for subscribed workshop files…
[2025-01-05 15:16:32] Game version: 3.24.7.1 Engine version: 2021.3.29f1
[2025-01-05 15:16:32] Requesting promo item grant
[2025-01-05 15:16:33] Found Steam language ‘english’ in root Localization directory
[2025-01-05 15:16:33] Platform: LinuxPlayer
[2025-01-05 15:16:33] Operating System: Linux 5.15 Steam Runtime 2 64bit
[2025-01-05 15:16:33] System Memory: 7574MB
[2025-01-05 15:16:33] Graphics Device Name: Mesa Intel(R) HD Graphics 620 (KBL GT2)
[2025-01-05 15:16:33] Graphics Device Type: OpenGLCore
[2025-01-05 15:16:33] Graphics Memory: 512MB
[2025-01-05 15:16:33] Graphics Multi-Threaded: True
[2025-01-05 15:16:33] Render Threading Mode: MultiThreaded
[2025-01-05 15:16:33] Supports Audio: True
[2025-01-05 15:16:33] Supports Instancing: True
[2025-01-05 15:16:33] Supports Motion Vectors: True
[2025-01-05 15:16:33] Supports Ray Tracing: False
[2025-01-05 15:16:33] Requesting resolution change: ExclusiveFullScreen 1366 x 768
[2025-01-05 15:16:33] Set target frame rate to -1 fps
[2025-01-05 15:16:33] Received details for 3 subscribed workshop file(s)
[2025-01-05 15:16:33] Subscribed workshop file 1 of 3: “Rio de Janeiro” (1821848824)
[2025-01-05 15:16:33] Workshop file 1821848824 not requesting load because asset refresh is in progress
[2025-01-05 15:16:33] Subscribed workshop file 2 of 3: “Escalation” (3251926587)
[2025-01-05 15:16:33] Workshop file 3251926587 not requesting load because asset refresh is in progress
[2025-01-05 15:16:33] Subscribed workshop file 3 of 3: “Buak” (3000549606)
[2025-01-05 15:16:33] Workshop file 3000549606 not requesting load because asset refresh is in progress
[2025-01-05 15:16:33] Vanilla Built-in Assets added asset search location “/home/user/.steam/debian-installation/steamapps/common/Unturned/Bundles”
[2025-01-05 15:16:33] Discovered level “Alpha Valley” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Alpha Valley”
[2025-01-05 15:16:33] Discovered level “Destruction” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Destruction”
[2025-01-05 15:16:33] Discovered level “Germany” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Germany”
[2025-01-05 15:16:33] Discovered level “Monolith” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Monolith”
[2025-01-05 15:16:34] Discovered level “PEI” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/PEI”
[2025-01-05 15:16:34] Discovered level “Paintball_Arena_0” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Paintball_Arena_0”
[2025-01-05 15:16:34] Discovered level “Russia” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Russia”
[2025-01-05 15:16:34] Discovered level “Tutorial” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Tutorial”
[2025-01-05 15:16:34] Discovered level “Vale do Paraiba” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Vale do Paraiba”
[2025-01-05 15:16:34] Discovered level “Washington” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Washington”
[2025-01-05 15:16:34] Discovered level “Yukon” at “/home/user/.steam/debian-installation/steamapps/common/Unturned/Maps/Yukon”
[2025-01-05 15:16:34] Discovered level “Rio de Janeiro” at “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/1821848824/Rio de Janeiro”
[2025-01-05 15:16:34] Discovered level “Escalation” at “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3251926587/Escalation”
[2025-01-05 15:16:34] Discovered level “Buak” at “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3000549606/Buak”
[2025-01-05 15:16:34] Workshop File (1821848824) added asset search location “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/1821848824/Rio de Janeiro/Bundles”
[2025-01-05 15:16:34] Workshop File (3251926587) added asset search location “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3251926587/Escalation/Bundles”
[2025-01-05 15:16:34] Workshop File (3000549606) added asset search location “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3000549606/Buak/Bundles”
[2025-01-05 15:16:35] Loading asset bundle “riodejaneiro.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/1821848824/Rio de Janeiro/Bundles”…
[2025-01-05 15:16:38] Loading asset bundle “pbs.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3251926587/Escalation/Bundles”…
[2025-01-05 15:16:38] Loading asset bundle “core.masterbundle” from “/home/user/.steam/debian-installation/steamapps/common/Unturned/Bundles”…
[2025-01-05 15:16:41] Loading asset bundle “buak.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3000549606/Buak/Bundles”…
[2025-01-05 15:16:42] Loading asset bundle “riodejaneiro.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/1821848824/Rio de Janeiro/Bundles” took 6.759964207s
[2025-01-05 15:16:44] Hashed resources
[2025-01-05 15:16:53] Loading asset bundle “pbs.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3251926587/Escalation/Bundles” took 14.566042001s
[2025-01-05 15:16:56] Loading asset bundle “core.masterbundle” from “/home/user/.steam/debian-installation/steamapps/common/Unturned/Bundles” took 17.511515762s
[2025-01-05 15:17:01] Loading asset bundle “buak.masterbundle” from “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3000549606/Buak/Bundles” took 19.267762616s
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] Desired shader compiler platform 15 is not available in shader blob
[2025-01-05 15:17:01] (Resource) Rio Fern #1 [f1d9d462bff34d59965292849c0558e2]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Fern #2 [b952d3f06d464ca8b3e3f9e92e701055]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Fern #3 [1b5b1819188c4cd7b1eb5e14cc87a3c2]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Fern #4 [be363c6bc94d409d8d648d8a54edaa35]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Flower #1 [3c6d048ebc67401084e335465760aa46]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Flower #2 [3310e7a661904be98037175c66940922]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Flower #3 [4b7d53956a004a16ba8e34a2712093bc]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Flower #4 [756620edaac24209b9ddcebf7a3953e7]: missing “Stump” GameObject
[2025-01-05 15:17:01] (Resource) Rio Flower #5 [59be263a27d8402ab13dc634bce8d7db]: missing “Stump” GameObject
[2025-01-05 15:17:11] Caught exception while populating “/home/user/.steam/debian-installation/steamapps/workshop/content/304930/3251926587/Escalation/Bundles/Items/Weapons/Guns/RailgunAlpha/RailgunAlpha.dat”: missing “Item” GameObject (expected at Assets/PBS/Items/Weapons/Guns/RailgunAlpha/Item in pbs.masterbundle)
[2025-01-05 15:17:11] missing “Item” GameObject (expected at Assets/PBS/Items/Weapons/Guns/RailgunAlpha/Item in pbs.masterbundle)
[2025-01-05 15:17:11] at SDG.Unturned.ItemAsset.PopulateAsset (SDG.Unturned.Bundle bundle, SDG.Unturned.DatDictionary data, SDG.Unturned.Local localization) [0x005d6] in <09c6268263c74ef4932b92a12a10b09f>:0
at SDG.Unturned.ItemWeaponAsset.PopulateAsset (SDG.Unturned.Bundle bundle, SDG.Unturned.DatDictionary data, SDG.Unturned.Local localization) [0x00000] in <09c6268263c74ef4932b92a12a10b09f>:0
at SDG.Unturned.ItemGunAsset.PopulateAsset (SDG.Unturned.Bundle bundle, SDG.Unturned.DatDictionary data, SDG.Unturned.Local localization) [0x00000] in <09c6268263c74ef4932b92a12a10b09f>:0
at SDG.Unturned.Assets.LoadFile (SDG.Unturned.AssetsWorker+AssetDefinition file) [0x005a2] in <09c6268263c74ef4932b92a12a10b09f>:0
[2025-01-05 15:17:18] (Barricade Item) Locked Iron Short Gate Drawbridge [5ed39172737f4328b2deae4c173aa42a]: Unable to parse Blueprint_0_Supply_2_ID: “”
[2025-01-05 15:17:18] (Barricade Item) Locked Titanium Short Gate Drawbridge [8cc25b8957e4450986a52b48b8fc1843]: Unable to parse Blueprint_0_Supply_2_ID: “”
[2025-01-05 15:17:18] (Barricade Item) Locked Iron Short Drawbridge [b13633e6fe4c46508efcd1d689e99f1d]: Unable to parse Blueprint_0_Supply_2_ID: “”
[2025-01-05 15:17:18] (Barricade Item) Locked Titanium Short Drawbridge [0a27296b599d4736af0aa6345b5f1e7f]: Unable to parse Blueprint_0_Supply_2_ID: “”
[2025-01-05 15:17:19] (Gun Item) Sentry Gun [82c93baeb10043d98bb41af35e2c2b4d]: Unable to parse Blueprint_0_Supply_1_ID: “”
[2025-01-05 15:17:22] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:23] (Shirt Item) Chess Cheater Plaid Shirt [dc723eac1d3b4335b3ffb592ce82e0a6]: Unable to parse Blueprint_2_Supply_3_ID: “”
[2025-01-05 15:17:23] (Dialogue) Welcome [9dceb962fd624f64911221a6587ae670]: Quest condition Response_1_Condition_0 has Reset enabled with Status None (probably accidental)
[2025-01-05 15:17:23] (Dialogue) Welcome [9dceb962fd624f64911221a6587ae670]: Quest condition Response_2_Condition_1 has Reset enabled with Status None (probably accidental)
[2025-01-05 15:17:23] (Dialogue) Welcome [e821892857224a35a7608dc53ba707d4]: Quest condition Response_1_Condition_1 has Reset enabled with Status None (probably accidental)
[2025-01-05 15:17:23] (Backpack Item) Bleached Hiking Pack (Pink Bedroll) [fc8ad5cadf854eb19f124831a7d842d7]: Unable to parse Blueprint_6_Supply_2_ID: “”
[2025-01-05 15:17:23] (Backpack Item) Bleached Hiking Pack (Pink Bedroll) [fc8ad5cadf854eb19f124831a7d842d7]: Unable to parse Blueprint_6_Supply_3_ID: “”
[2025-01-05 15:17:25] Link spawns: 1 children, 1519 sorted/normalized and 1167 parents
[2025-01-05 15:17:25] Loading all assets took 52.380537024s
[2025-01-05 15:17:25] Launching main menu
[2025-01-05 15:17:25] Loading additive default menu
[2025-01-05 15:17:26] Refreshing Steam inventory
[2025-01-05 15:17:26] Loaded characters
[2025-01-05 15:17:26] Applying graphics settings (loaded menu)
[2025-01-05 15:17:26] Applied graphics settings
[2025-01-05 15:17:26] Unable to get current Steam beta name, defaulting to “public”
[2025-01-05 15:17:26] Checking for updates on Steam beta branch “public”…
[2025-01-05 15:17:27] Requesting Steam item store prices
[2025-01-05 15:17:28] Requesting 3 Steam community announcements
[2025-01-05 15:17:28] Menu UI ready
[2025-01-05 15:17:29] Game version is up-to-date
[2025-01-05 15:17:29] Received Steam community announcements
[2025-01-05 15:17:29] Long delay between Updates: 3.424707s
[2025-01-05 15:17:29] Exception trying to find region for Steam currency code BRL:
[2025-01-05 15:17:29] Region ID 127 (0x007F) is not a supported region.
Parameter name: culture
[2025-01-05 15:17:29] at System.Globalization.RegionInfo…ctor (System.Int32 culture) [0x00024] in <2161c9885dd04ff291b79db9349c4b9b>:0
at SDG.Unturned.SteamItemStore.GetCurrencyFormatInfo (System.String threeLetterCode) [0x0000f] in <09c6268263c74ef4932b92a12a10b09f>:0
[2025-01-05 15:17:29] Unable to find currency format info for Steam currency code: BRL
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:29] The character with Unicode value \U0001D54F was not found in the [LiberationSans] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [GlazierLabel_uGUI].
[2025-01-05 15:17:32] Server registered 46 Unity physics material names with 27 unique IDs (5 bits)
[2025-01-05 15:17:33] Unlocked Steam achievement “Buak_Visited”
[2025-01-05 15:17:33] Survival
[2025-01-05 15:17:33] Level overrides config Zombies.Armor_Multiplier: 1.1 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Zombies.Min_Mega_Drops: 8 (Default: 5)
[2025-01-05 15:17:33] Level overrides config Zombies.Max_Mega_Drops: 12 (Default: 5)
[2025-01-05 15:17:33] Level overrides config Structures.Gun_Highcal_Damage_Multiplier: 1 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Events.Airdrop_Frequency_Min: 2 (Default: 0.8)
[2025-01-05 15:17:33] Level overrides config Events.Airdrop_Frequency_Max: 3.5 (Default: 6.5)
[2025-01-05 15:17:33] Level overrides config Events.Airdrop_Speed: 125 (Default: 128)
[2025-01-05 15:17:33] Level overrides config Events.Airdrop_Force: 9.77 (Default: 9.5)
[2025-01-05 15:17:33] Level overrides config Players.Experience_Multiplier: 1 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Players.Health_Regen_Min_Food: 80 (Default: 90)
[2025-01-05 15:17:33] Level overrides config Players.Health_Regen_Min_Water: 50 (Default: 90)
[2025-01-05 15:17:33] Skipping level config override Players.Lose_Skills_PvP because server value (0.75) is not the default (1)
[2025-01-05 15:17:33] Skipping level config override Players.Lose_Skills_PvE because server value (0.75) is not the default (1)
[2025-01-05 15:17:33] Level overrides config Players.Lose_Skill_Levels_PvP: 0 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Players.Lose_Skill_Levels_PvE: 0 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Players.Virus_Infect: 10 (Default: 50)
[2025-01-05 15:17:33] Level overrides config Players.Virus_Use_Ticks: 10 (Default: 125)
[2025-01-05 15:17:33] Level overrides config Players.Virus_Damage_Ticks: 5 (Default: 25)
[2025-01-05 15:17:33] Level overrides config Players.Allow_Per_Character_Saves: False (Default: True)
[2025-01-05 15:17:33] Level overrides config Vehicles.Max_Instances_Large: 30 (Default: 32)
[2025-01-05 15:17:33] Level overrides config Vehicles.Melee_Repair_Multiplier: 4 (Default: 1)
[2025-01-05 15:17:33] Level overrides config Players.Water_Use_Ticks: 1000 (Default: 270)
[2025-01-05 15:17:33] Level overrides config Players.Water_Damage_Ticks: 60 (Default: 20)
[2025-01-05 15:17:33] Level overrides config Players.Food_Use_Ticks: 3000 (Default: 300)
[2025-01-05 15:17:33] Level overrides config Players.Food_Damage_Ticks: 500 (Default: 15)
[2025-01-05 15:17:33] Level overrides config Players.Bleed_Damage_Ticks: 40 (Default: 10)
[2025-01-05 15:17:33] Level overrides config Players.Can_Stop_Bleeding: False (Default: True)
[2025-01-05 15:17:33] Level overrides config Players.Leg_Regen_Ticks: 3900 (Default: 750)
[2025-01-05 15:17:33] Level overrides config Players.Health_Default: 50 (Default: 100)
[2025-01-05 15:17:33] Level overrides config Players.Food_Default: 20 (Default: 100)
[2025-01-05 15:17:33] Level overrides config Players.Water_Default: 50 (Default: 100)
[2025-01-05 15:17:33] Level overrides config Players.Virus_Default: 80 (Default: 100)
[2025-01-05 15:17:33] Level overrides config Barricades.Allow_Item_Placement_On_Vehicle: False (Default: True)
[2025-01-05 15:17:33] Level overrides config Barricades.Allow_Trap_Placement_On_Vehicle: False (Default: True)
[2025-01-05 15:17:33] Level overrides config Items.Quality_Full_Chance: 0 (Default: 0.1)
[2025-01-05 15:17:33] Level overrides config Items.Gun_Bullets_Full_Chance: 0 (Default: 0.05)
[2025-01-05 15:17:33] Level overrides config Items.Despawn_Dropped_Time: 1800 (Default: 600)
[2025-01-05 15:17:33] Level overrides config Animals.Max_Instances_Large: 64 (Default: 32)
[2025-01-05 15:17:37] Long delay between Updates: 3.955469s
[2025-01-05 15:17:39] Failed to load content reference ‘Assets/BuakMasterbundle/Material_Palettes/Buak_Paint_Buckets/Bucket_Paint_00_A.mat’ from master bundle ‘buak.masterbundle’ as Material
[2025-01-05 15:17:39] Object “Buak_Fence_Wood_06” with palette “Buak_Paint_Buckets” has invalid material at index 0
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:41] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:42] The referenced script on this Behaviour (Game Object ‘Item’) is missing!
[2025-01-05 15:17:47] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “Buak_Door_Store_03/Root/Skeleton/Hinge”
[2025-01-05 15:17:47] Long delay between Updates: 9.75789s
[2025-01-05 15:17:49] Long delay between Updates: 1.905477s
[2025-01-05 15:17:57] Long delay between Updates: 7.967029s
[2025-01-05 15:17:58] Loading 64 landscape tiles
[2025-01-05 15:18:10] Found 12170 foliage v2 tiles
[2025-01-05 15:18:10] Found 26 foliage used assets in header
[2025-01-05 15:18:11] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path “KillVolume”
[2025-01-05 15:18:11] Long delay between Updates: 13.56572s
[2025-01-05 15:18:11] 0 texture(s) in Standard (Decalable) group
[2025-01-05 15:18:11] 235 texture(s) in Standard (Specular setup) (Decalable) group
[2025-01-05 15:18:11] 7 texture(s) in Custom/Card group
[2025-01-05 15:18:11] 14 texture(s) in Custom/Foliage group
[2025-01-05 15:18:11] Level texture atlas generation took: 355ms
[2025-01-05 15:18:19] Level static batching took: 7921ms
[2025-01-05 15:18:19] Long delay between Updates: 7.95529s
[2025-01-05 15:18:20] Loaded 0 vehicles, will spawn 16 naturally
[2025-01-05 15:18:21] Spawned 26 default barricades from level
[2025-01-05 15:18:21] Loaded item hotkeys
[2025-01-05 15:18:21] Applying graphics settings (loaded player)
[2025-01-05 15:18:21] Applied graphics settings
[2025-01-05 15:18:23] Spawned 0 default structures from level