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Hey, this bug was already reported multiple times. It canβt be fixed by now because of Unity engine. This also can be done not only with walls and structures but also with textures.
Nelson commented:
Iβll re-investigate it again next time we update Unity engine versions. Enabling the fix (
CharacterController.enableOverlapRecovery
) causes worse problems like able to walk directly through certain angled walls without trying hard (whereas currently it requires some determination), and allows vehicles to push players straight through walls.
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