after the new update and new map curated.
Rubberbanding on old maps anytime you step on to a road
“I did however update the Config.json and set Max_Packets_Per_Second to a higher value. I used 200.0 and it stopped the rubberbanding”
This console output below does not change no matter what map. It’s only happened since the update. I cleaned the steamcmd and ran a completely new download from stemcmd. so it’s something in this new update.
[registered] /unadmin (Rocket.Unturned.Commands.CommandUnadmin/unadmin)
[registered] /v (Rocket.Unturned.Commands.CommandV/v)
[registered] /vanish (Rocket.Unturned.Commands.CommandVanish/vanish)
System.SystemException: Error running gmcs: Cannot find the specified file
at Mono.CSharp.CSharpCodeCompiler.CompileFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String fileNames) [0x00000] in :0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFileBatch (System.CodeDom.Compiler.CompilerParameters options, System.String fileNames) [0x00000] in :0
at Mono.CSharp.CSharpCodeCompiler.CompileAssemblyFromFile (System.CodeDom.Compiler.CompilerParameters options, System.String fileName) [0x00000] in :0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0
This server will automatically save every 1800 seconds
Steam servers ready!
Workshop install folder: /home/steam/unturned/Servers/rocket_russia/Workshop/Steam
Downloading 0 workshop items…
General: Survival
Loading level: 8%
Loading level: 16%
Loading level: 25%
Loading level: 33%
Loading level: 41%
Loading level: 50%
Loading level: 58%
Loading level: 66%
Loading level: 75%
Loading level: 83%
Loading level: 91%
Loading level: 100%
IndexOutOfRangeException: Array index is out of range. - SDG.Unturned.GraphicsSettingsResolution…ctor ()
SDG.Unturned.GraphicsSettingsData…ctor ()
SDG.Unturned.GraphicsSettings…cctor ()
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for SDG.Unturned.GraphicsSettings
SDG.Framework.Landscapes.Landscape.Awake ()
UnityEngine.GameObject:AddComponent(Type)
SDG.Framework.Devkit.LevelHierarchy:read(IFormattedFileReader)
SDG.Framework.Devkit.LevelHierarchy:load()
SDG.Framework.Devkit.LevelHierarchy:handleLoadingStep()
SDG.Unturned.c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Saving server
That’s running Russia map