Buildings and General Suggestions

I agree that some buildings should look like they have been overrun, and not look like they were nuked. The radio suggestion is actually pretty good.

I’m sort of against this, since the amount of work to actually get a working water service would be out of the technical knowledge of a survivor. That, coupled with the fact that the pipes would probably be damaged would make it a tad unrealistic.

I’m sure this would probably happen if those types of buildings were added.

Currency would become worthless in the future. A much better solution would be trading, since without currency having worth, trading materialistic goods would be in the best interests of both the dealer and the receiver.

I mean, it seems a bit strange being able to call in airdrops.

I don’t see any problem with this.

Side effects for weather are a great idea.

I don’t see why this should happen. I actually made a post about maps in 4.0, so you should check it out. Charts, Car GPS And Military GPS

This would probably need a system first for picking up items, which would be a great addition itself.

Extra melee attacks are planned, to my knowledge.

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