Bullet deflection in update 3.22.16.0

Bullet deviation in the sight which was added in update 3.22.16.0

In the vanilla game this function does not particularly affect because the shooting distance is a maximum of 300 meters
But on mod servers where guns shoot at least up to 2 kilometers (it is clear that players will not be displayed at such a distance, but that is not the point)

Recently playing on a war rp server where I shot at a distance of about 500 meters, aiming exactly at the head of another lying sniper, instead of a head, it just flew to the floor. Having asked a friend for a laser, I saw that the laser was pointing absolutely not in the center of the crosshair, but a few millimeters lower and slightly to the left

Moreover, after each death, the laser moves further and further and after re-entering the server again shows in the center of the crosshair

Below I will attach a screenshot where the target is at a distance of 475 meters and you will understand that even a couple of millimeters of bullet drift is very strong affect

I think that this function is unnecessary and it should be removed or the ability to calibrate the sight should be added

What deviated is the crosshair lasers are supposed to be on the wall you are aiming at i mean ill check it out for myself later either way cant see the laser like that you arent even aiming at a clear wall.

I attached a screenshot just so you understand what a person is at a distance of 500 meters, there is no laser there and at that moment I could not reproduce it, but after many deaths I managed to achieve some result!

I also attach a video where I aim straight at the head of a “lying” dummy but hit the antenna

Just in case, I’ll point out that ballistics is turned off.

You should try repeating what you did in the video but with scope quality turned off and also with different guns. It’s hard to tell from the video but it’s possible it’s an error with the aiming animation of the gun itself, if the aiming animation ends with a frame where the gun is not perfectly straight, aiming with it won’t be perfectly straight, scope quality off bypasses that by not using the actual sight/animations. That should verify whether it’s any sort of game issue or animation issue.

The thing is that for Nordic it is possible to enable off quality only by installing a special mod, which not all servers do.

here is a screenshot with quality turned off, you can also see the shift here

this offset is also on vanilla weapons, but as I said, it doesn’t really matter here because the maximum distance is 300 meters

This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.