My point exactly
No one talked about this until now
OP is suggesting that the player character attacking with a knife can get âdisarmedâ and lose the knife in the body. I wouldnât call that disarming, but thatâs what Harvest likely means.
(Disarming traditionally means someone else making you lose your weapon, not you losing your knife in a body you stab. Usually. In this case, itâs the latter though.)
Thatâs what I was refering to in the beginning, but harvest gave his definition and I was like âsure, but my point still standsâ
Except he was replying to OP (like tehswordninja was)!
Getting your melee knocked out of your hands, very rarley, is realistic. Everyone at one point has been holding something, and then all of a sudden you just drop it unintentionally. This should be very apparent with blunt melee weapons like a baseball bat and not so much with a knife. In baseball, people wear gloves to keep the bat from slipping so maybe gloves would help with grip on the weapon. Also were are not just talking about tapping the zombie on the head, like in 3 at the moment.
What kind of butterfingers do you hang out with? Anybody with proper grip could hold an item. Movement and shitty grip causes stuff to drop, it doesnât just randomly fall out of your hands.
Youâd think thereâs a reason why even the most realistic of games doesnât have this mechanicâŚ
Who stabs something with a butterfly knife and magically has it slip out of their hand? Theyâre literally even designed for this specifically not to happen.
I didnât mean like you stab someone and you drop your knife. I meant just BLUNT melee, because the force of you swinging your heart out and hitting an object/zumbie face would put a lot of force on your hands
EhhâŚwith blunt weapons, they just deflect off of the target, but I guess they might be dropped occasionally?
Either way, I think we can all agree this would be a very irritating mechanic to add into the game. Thereâs already stuff like durability we would have to worry about.
I never said it had to be a butterfly knife and I know I said knife before but it doesnât really have to be that, it could be a number of different things. Also I know it would be annoying but thatâs why thereâs a solution, upgrading a skill.
Thing is though, skills will work vastly different than they did in 3.0. A very likely possibility is thatâs kills are upgraded through practice of relevant activities, and if this means Iâm losing my melee weapons too often while fighting zombies just to prevent it from happening in the first place, Iâd rather not have this be in the game.
I do see your rationale for the old skill system though - itâs too early to call. As such I understand why you produced this idea.
What if⌠You accidentally magnetized you butterfly knife, and they had a Pacemaker. How bout that huh?
A magnet in that size wonât have enough force to resist and overcome a humanâs grip
I identify as an electromagnetic craneâplease do not suppress nor underestimate my grip on humanity and butterfly knives.
@ all the people who want this,
Assuming Nelson still plans to add the ability to throw objects, then fine, whatever. Iâm cool with making people pincushions, but only if my arrows stick to their weak human forms too.
Stabbing really doesnât need to lead to this though. This doesnât seem fun nor funny at all.
Okay molton, your comments are quite interesting tonight xd
LOL XD WUT IS DIS BEAUTY! it beautiful
That is art right there
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