Butterfly Knife

My point exactly
No one talked about this until now

OP is suggesting that the player character attacking with a knife can get “disarmed” and lose the knife in the body. I wouldn’t call that disarming, but that’s what Harvest likely means.

(Disarming traditionally means someone else making you lose your weapon, not you losing your knife in a body you stab. Usually. In this case, it’s the latter though.)

That’s what I was refering to in the beginning, but harvest gave his definition and I was like “sure, but my point still stands”

Except he was replying to OP (like tehswordninja was)! :weary:

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Getting your melee knocked out of your hands, very rarley, is realistic. Everyone at one point has been holding something, and then all of a sudden you just drop it unintentionally. This should be very apparent with blunt melee weapons like a baseball bat and not so much with a knife. In baseball, people wear gloves to keep the bat from slipping so maybe gloves would help with grip on the weapon. Also were are not just talking about tapping the zombie on the head, like in 3 at the moment.

What kind of butterfingers do you hang out with? Anybody with proper grip could hold an item. Movement and shitty grip causes stuff to drop, it doesn’t just randomly fall out of your hands.

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You’d think there’s a reason why even the most realistic of games doesn’t have this mechanic…

Who stabs something with a butterfly knife and magically has it slip out of their hand? They’re literally even designed for this specifically not to happen.

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I didn’t mean like you stab someone and you drop your knife. I meant just BLUNT melee, because the force of you swinging your heart out and hitting an object/zumbie face would put a lot of force on your hands

Ehh…with blunt weapons, they just deflect off of the target, but I guess they might be dropped occasionally?

Either way, I think we can all agree this would be a very irritating mechanic to add into the game. There’s already stuff like durability we would have to worry about.

I never said it had to be a butterfly knife and I know I said knife before but it doesn’t really have to be that, it could be a number of different things. Also I know it would be annoying but that’s why there’s a solution, upgrading a skill.

Thing is though, skills will work vastly different than they did in 3.0. A very likely possibility is that’s kills are upgraded through practice of relevant activities, and if this means I’m losing my melee weapons too often while fighting zombies just to prevent it from happening in the first place, I’d rather not have this be in the game.

I do see your rationale for the old skill system though - it’s too early to call. As such I understand why you produced this idea.

What if… You accidentally magnetized you butterfly knife, and they had a Pacemaker. How bout that huh?

A magnet in that size won’t have enough force to resist and overcome a human’s grip

I identify as an electromagnetic crane—please do not suppress nor underestimate my grip on humanity and butterfly knives.


@ all the people who want this,

Assuming Nelson still plans to add the ability to throw objects, then fine, whatever. I’m cool with making people pincushions, but only if my arrows stick to their weak human forms too.

Stabbing really doesn’t need to lead to this though. This doesn’t seem fun nor funny at all. :frowning:

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Okay molton, your comments are quite interesting tonight xd

Montro’s comments are always interesting :wink:

ALWAYS

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LOL XD WUT IS DIS BEAUTY! it beautiful

That is art right there

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