So as we all know, we have an almost useless skillset and character name screen, under the survivor section. This screen is mainly used by people to change their public names, but no one really looks into the skillsets. Skillsets in unturned are actually very useful when starting out, for example:
Spec Ops Skillset: Your sharpshooter and dexterity skills are increased when spawning.
Thief Skillset: Your sneakybeaky and parkour skills are increased when spawning.
Civilian Skillset: All your skills are unaffected when spawning.
I think the current skillset system lacks a lot, as well as the skill system. They’re both binary and dull, most of the time being just a pain in the back to manage. Why not opt out for something more customizable? Why not something you can say that you use all the time and you want it just right?
Well, I think I’ve got a partial solution to this problem. Advanced character customization and adaptive skills are a must for any survival game, and I think it will fit well into unturned.
What are the advantages of having in-depth character customization?
1. It’s always going to fit your preference.
With character customization, you can pretty much edit anything about your character, leaving you a lot of roomto play around with. Your character can be designed to fit your playstyle, and that, in general can make you feel more comfortable with your experience.
2. It throws a bit of spice into the mix.
With current characters in unturned, you don’t see much that’s different. All the characters look the same, everyone has the same stats, everything is dull. You can’t really distinguish a stealth player from an “all out guns blazing” player. Both people’s playstyles have to be crammed in one over-generalized character ability, actually putting both players at a disadvantage.
3. It avoids being “Jack of all trades, master of all.”
Today, you can just max out all your skills with a few points of experience, basically putting you at the god of everything. You can cook the best food, craft quality items, be an absolute master of stealth, run like a marathon player, all while being amazing at sniping. Something doesn’t seem right.
4. Reinforces realism
This feature would reinforce realism quite a lot, as it would always remind that you can’t be everything and that you need to team up to really survive the harsh apocalyptic environment that we call “Unturned”.
All and all, I think this is needed. Not a first priority, but it just buggs me. The current system doesn’t belong in a survival game and it can be treated as almost an exploit to a various extent.
- The skill system needs to be overhauled.
- The skill system is fine as it is, although it should get some tweaking.
- There is no need to change the skill system.
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