Choose-Your-Own-Adventure: Washington

Rules and Details

For those unfamiliar with the concept, a CYOA is essentially an interactive story where the decisions the reader makes drive the plot; like a Telltale game, but before telltale. There’s typically only one rule; whatever choices you make, you can’t go back until you reach an ending. This rule applies here as well; once you’ve clicked on the spoiler box representing your choice, you can’t click on the other spoiler box as well; you have to follow through with your decisions and only go down your chosen route. Due to formatting issues, I can’t hide some choices after you’ve made them. Try not to take a choice if the description box doesn’t specifically mention your option to take that choice; otherwise, things may start getting a little broken.

You’ve just spawned in on a server running the Washington map. You have one goal: loot. But to do that, you need to go to a location; and there’s two in your general vicinity. To the front of you, there’s Seattle; the largest city on the map, but also the most dangerous. Behind you, and across the river, is Tacoma; not as much loot, but not as much danger. Where do you go?

Seattle

You decide to play it dangerously, and go to Seattle; a brave choice. But Seattle’s a big city; which half of it should you loot first? You could try the right side, and stock up on food and medicine, or you could try the left side and try and find a firearm in the police station; which will doubtlessly be helpful. You can’t do both, however; stay too long, and you’ll probably get sniped. The clock is ticking; which side do you choose?

The left side

The left side sure does seem like a safer bet; after all, whatever you encounter will probably be dealt with easier if you’re packing heat. Sadly, however, all that’s in the police station is some clothes; still though, it’s better than being naked. In any case, however, you are in an advantageous position for more looting; you could either go south, to the military base; which, however, would be even more dangerous than here; or, you could go up onto the bridge and try to find some military equipment in a less dangerous environment.

Walk up on the bridge

There’s not all that much in the way of supplies up here; there’s a sandbag and a smoke grenade, but nothing else.


Bang!

A hitmarker appears by your feet; you’ve obviously been spotted. You have to act fast; either you need to sprint away into the hills near the military base, or jump down into the military outpost under the bridge for some extra cover. There’s no time to hesitate; what do you do?

Take the jump


As you clear the concrete barrier of the aboveground highway, you notice something below you as you fall; an abnormally large zombie. As you hit the ground, your legs fracture from the impact; unable to run, you are slammed by a large chunk of concrete as you run from the undead.

Next time, bring an umbrella.

Congratulations, you’ve gotten the Turned ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

South to Olympia

As you approach the military base, you notice something odd in the center; the dead body of a player, with a large pile of loot surrounding it; either the victim of the undead, or a sniper. You could sprint into the base, and try and take his things; or, if you prefer, you could choose to bypass this location and continue south towards Heritage Valley.

Into the base

As you descend into Olympia, there seems to be no real threat; you take the equipment of the fallen survivor without much hassle, and clear the zombies effortlessly. However, as you leave the base, you notice something in the difference; and it notices you, it, in this case, being a tank with a loaded shell. The gunner’s seat of the tank is manned; and soon, the shell is unloaded as it is fired at roughly 100 mph towards your soon-to-be-dead figure.


You manage to dodge the projectile, but not the explosion.

Congratulations, you’ve gotten the Tank’d ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Towards the valley

Avoiding the likely deathtrap of Olympia, you head south to Heritage Valley. Surprisingly, it is unoccupied, and you are able to loot it without trouble; now armed to the teeth, you now have surprisingly more liberty in your choice of direction. You could head across the water, towards Kent Raceway, and see if you could find yourself a high-speed sportscar; or, if you have the time, you could build yourself a base in the general vicinity of Heritage.

Settle down


You spend the latter half of the day constructing a log cabin for you and your equipment. As you are settling in for the night, you hear a rumbling outside. Opening your door to see the disturbance, you see that it is a fully-armed tank; and it is aiming at your house. You duck for cover, but it is too late; you and your shack are eliminated by the shell.

Congratulations, you’ve gotten the Insane Bace Rade ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

NASCAR

As you swim across the water, you notice something large and white in the center of the raceway. As you clamber onto the hill above beach, you can see that there’s no sportscars left; but there is a perfectly functional blimp. You climb aboard; it’s fully fueled and in top condition. As you ascend, you watch the ground recede from your portside window; a majestic sight. You engage the motor, and the propellers sputter to life; you are now entirely free of your earthly constraints, and can travel wherever you like. This, you think, is what you were meant to do all along.


Congratulations, you’ve gotten the Blimp-Born ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

___________________________________________________________________ 
The right side

Food and medicine, in your opinion, is the way to go, and as such you decide to start looting at the hospital. You find several useful things; some immunity-increasing pills, medical clothing, and a splint, which will doubtlessly assist you in the future.


Bang!

That sounded pretty close; are you sure you want to stick around in Seattle? You could continue looting here, and go to the mall to stock up on food; or you could go check out the campgrounds to get some camping gear.

Walk to the mall

You’re walking towards the mall when-

Bang!


A shot rings out; and it hits. You crumple onto the parking lot; as you lie on the pavement, your last thoughts are of how broken snipers are in this game. You’re probably going to make an angry post about them on the forums; but for now, your character is dead.

Congratulations, you’ve gotten the Sniped ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Head to the campgrounds

As you’re walking out of Seattle, you hear another sniper shot. It’s farther away, however, and doesn’t land anywhere near you; you cross the hill safely and end up at a campground. You find an axe, and swap out your medical gear for some higher-capacity fishing equipment. You’re certainly not going to go back to Seattle and volunteer as target practice for whatever snipers are hanging around the city; the only real way forward would be to loot across the water. But where?

Everett

As you cross the bridge and enter Everett, you hear footsteps from the gun store. As you walk into it, an armed survivor jumps up from behind the counter and blasts you with a shotgun.


Once again, that familiar piano music begins to play.

Congratulations, you’ve gotten the KoS ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Shelton Farm

As you come ashore at Shelton Farm, you notice something in the runway; a functional plane, and a gas can nearby! You fuel up the plane and take off; you plan to land near Heritage or Olympia to get some loot, and are caught up in your daydreaming about your trip there when you notice something large and white in the distance.


Is that… a blimp? The plane approaches faster than you thought it would, resulting in you nearly ripping off the steering wheel as you attempt to dodge the blimp; you succeed, but the plane is now careening towards the water at an unstoppable pace.

Vehicles can’t explode underwater, right?

Congratulations, you’ve gotten the Pilot ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

___________________________________________________________________ 
Tacoma

You paddle across the waterway to Tacoma. You manage to ransack the place without a hitch, and are now pretty stocked with basic supplies. However, you don’t have much in the way of weaponry, with your most formidable implement being a golf club. You think that the best course of action for upgrading your arsenal would be to go to the gun store in Everett, or to visit the nearby location of Paradise Point.

Paradise Point

Paradise Point is also empty, except for the undead; you are easily able to loot it. There’s not all that much there, although you do find some military clothing and a fully loaded Avenger; which will doubtlessly be handy in the future. You could go visit Everett now, and see if you could get something from the gun store, or you could check out Scorpion-7.

Everett

The gun store is empty, and there’s blood everywhere. This seems suspicious; but at least you weren’t the one killed. There’s only really one place you can go to from here; Scorpion-7.

Scorpion-7

Scorpion-7 is unlooted; if you’re lucky, you could find the powerful Shadowstalker here. As you checking behind a pallet for any potential scraps of ammo, you hear footsteps from behind you. This isn’t good, and you need to move; staying here would be suicide; but do you go up, or down a floor?

Down

You decide to go down a floor, and charge the guy out of the basement once he approaches you. As you hear the footsteps grow closer, you rush out of the basement; only to realize that you miscalculated how far way your enemy was.


However, their shotgun was relatively close, and the bullets they fired were dead-on.

Congratulations, you’ve gotten the KoS ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Up

You sprint onto the roof, and the footsteps seem to slow; the person behind you seems to be investigating the loot you left behind. Rain begins to fall. You can either try and run, or try to flank them; which do you choose?

Run

As you sprint off of the edge of the roof, you realize that the distance between you and the ground is greater than you thought. Your legs fracture, making you an easy target as you attempt to slowly walk away from the laboratory.

Bang!

Congratulations, you’ve gotten the KoS ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Flank

As you hit the ground, your legs break; but you still have the advantage, if only momentarily. You charge through the doorway, and begin firing your pistol like mad; and some of the shots connect. Whoever it was, they’re dead now; and they had some rare equipment! On their corpse, you find a Shadowstalker with several rails; the only question is now; where do you go to use this fearsome implement?

Seattle

As you settle into the hills over Seattle, you spot movement below; a figure clothed in medical clothing, wearing a hockey stick. An easy target; you miss your first shot, but your second shot lands true. They crumple in the parking lot; they didn’t have much, but a good shot nonetheless. You decide to try your luck at Olympia next; you could probably get some good gear there! Or, if you want to take a longer walk, you can go to Paradise Point; that wouldn’t be all that bad of an idea!

Olympia

As you crouch behind a tree, you notice two men refueling a tank near the propane tanks in the base. They’re standing still as they idly chat during the refueling; easy to hit with some adjustments. You take the shot; the first one hits. You reload; the still-living man clambers into the gunner seat and wildly looks around for the man who felled his comrade; futile, as you manage to down him seconds later. They were well-equipped; a good use of your ammunition. Where to next isn’t as easy a question to answer as the last one; it would probably be a good idea to conserve your new gains, instead of constantly walking around the map to find new targets.

Quit while you're ahead

You wander the land as a dangerous nomad-outlaw; sniping those in your path, and taking their gear. Over time, you develop a fearsome reputation; and you’ve quite certainly earned it.

Congratulations, you’ve gotten the Sniper ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Paradise Point


As you lie down in the grass above Paradise Point, you notice a survivor entering the base. He’s wearing a blue parka, a green sweatervest, and an orange dufflebag; decently geared, and a good use of your ammo in most cases. As you line up the shot, you feel something odd as you pull the trigger. Y’know, that guy didn’t look all that much different from you…

You’ve just earned the privilege to be one of the few people in this world to spontaneously not exist.

Congratulations, you’ve gotten the Paradox ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

___________________________________________________________________ 
Everett

As you head into Everett, you hear a shotgun blast from the gun store; it obviously isn’t safe to stay around here. Panicked, you sprint towards Scorpion-7; there’s obviously an armed and angry person behind you, and you need to get something better than a golf club, fast. You’re not fast enough, however; you hear footsteps behind you. You have a few seconds, however; do you hide downstairs, or do you run up on the roof?

The roof

You sprint onto the roof, and take a running jump off of one of the ledges in an attempt to escape the rapidly approaching enemy. However, you did not calculate for the fact that you would most likely break your legs in the process; and this leaves you quite open to the multiple undead in the parking lot, now attracted to the sound of your snapping bones.


Congratulations, you’ve gotten the Turned ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Basement

As you sprint into the basement, you take a cursory glance around the room. You could either try and hide in one of the many counters, or behind one of these large tubes; or, if you’re feeling brave, you could try and flank the approaching player with your golf club. They’re probably armed, but if you’re fast enough you can probably take them down with one good hit. What do you do?

Flank

You charge out of the basement, bravely wielding your golf club. You take the armed player completely by surprise; you take a massive swing, aiming for his head… and miss. The armed player, however, does not.

Congratulations, you’ve gotten the KoS ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Hide

You crouch in one of the cabinets for what seems like an eternity.


Eventually, the footsteps disappear; but so does any loot that was in the building. Dejectedly, you head towards one of the tunnel exits; maybe you’ll find a basic pistol, or some other low-quality armament.
But… wait! Is that a functional Jeep?

So it is! Unlike all the other cars you’ve found before, it has gas, a battery, and all four tires! All you need to do now is fill up the tank, and you’ll be golden!

Go for a joyride

You hop in the car and slam on the pedal. Soon, you’re cruising down down the highway; although fuel does not seem easy to come by. Someone’s drained all the fuel from the tanks at Scorpion-7, and the propane canisters at Shelton Farm have a leak in them. That shouldn’t be a problem though; the gas station at Tacoma should have plenty of fue-


That isn’t good.

You’re going to have to plow your way through this horde of burning, explosive, zombies; only question is, how?

To the left

You ram into a fence; totaling the car.


Congratulations, you’ve gotten the Crash ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

To the right

You swerve to the right, narrowly avoiding a zombie. What next?

To the left

You nearly break the steering wheel turning to the left, but in doing so you miss several highly-explosive flamer zombies. You’re nearly out of Tacoma now; you just have to clear the exceptionally thick cluster of zombies near the fire station.

Dodge them

You plow through the horde, managing to weave through the zombies without hitting any of them. You drive south towards Kent Raceway; there’s still gas in the tanks here, and you’ve found enough equipment to repair and even upgrade your vehicle!

Congratulations, you’ve gotten the Road Ranger ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

Go between the houses

Instead of continuing on the road, you decide to take a sharp right and to go in-between the houses. You clear the sidewalk, but you manage to hit the fences head-on; 5 shattered wood barriers later, the car is smoking heavily and you’re out cold, with your face on the dashboard.

Congratulations, you’ve gotten the Crash ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

To the right

You avoid the zombies, but not the lamp-post.


Congratulations, you’ve gotten the Crash ending! Feel free to try again; you can either start at the beginning, or go back to any choice you’ve made so far.

26 Likes

How long did this take you oh my god

2 Likes

I gotta say this is a really confusing suggestion

11 Likes

:sunglasses:

4 Likes

My only complaint is that the choices often blend together and I get confused.

Yeah, that’s not easy to fix; I tried to add the borders, but I couldn’t do much else. There’s only two options per choice; most of the time, the description will specify what choices you can make.

This was fun.

I got the paradox ending LMAOO

1 Like

I got the Pilot ending.

6 Likes

A smarter PC wouldn’t have died. :silent_judgement:

lmao just use the gunboats to reduce splash damage

4 Likes

This was really cool, thanks for putting the time and effort into it!

Blimp born ending :sunglasses:

2 Likes

All end8ngs succeeded

This was awesome. Even though I did, I feel like I haven’t read all of them. Really cool

Really good. Can’t wait for another.

That person that killed me did KoS
BAN HIM!11!1!!!

Sorry but i just got killed the moment i spawned hm ¯_(ツ)_/¯

4 Likes

I died crushed by the zombie, but i cant say I lost something since I didnt get any good loot .