Destructible Objects

Hi there,

I want to make destructible objects, like hawaii sneaky door.

I’ve searched topics like that and i’ve added in the .dat file for , ex russia boulder, the rubble settings and even interactability settings but, when i add it to the map and i shoot it with grizzly/c4, the boulder dosn’t disappear/ isn’t destroyable…

Do i need to create a new boulder from 0 to make alive and death states?

Thanks in advance!

In unity:
-Make child to “Object” and “Clip” called “Alive”

-put boulder model + collision/hit box + LOD component under “Alive”

Then you can add destruction properties in ndat file

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