COPIED AND PASTED AND FIXED MY OLD DISCUSSION on Steam. Actually this is the best idea I think.
Note: I changed this APU concept as the UPS.
Hello everyone!
A lot of people knows, a Generator can be turned off by an opponent or an intruders.
Why does it matter?
A generator produces an electricity by a fuel, and an electricity is required for a many items, such as:
(3.0 examples)
Turrets (Friendly/Neutral/Hostile) [Base Defense]
Lights (Cagelights, Spotlights, Etc.) [Interior]
Items for a cook, (Stoves and Ovens) [Cooking]
Oil Pumps, [Produces oil]
And so on.
If an enemy turned off your own generator, you can neither activate your defense system(turrets, so you cannot defend your base), nor produces oil, or in a night time, you can’t see well.
So, I brought an idea!
The UPS, also known as Uninterruptible Power Supply, it can protect your base from blackout situation!
How does it work?
- Before: The idea is based on the way modern aircraft’s (fighters, airliners, etc.)function system.
- After: Some of people suggested some idea, so I changed my APU concept to the UPS. The idea is based on a Computer, or a Server’s UPS.
- Well, or an important facilities’ dynamic UPS. XD
If a generator turned off(by an opponent or enemies, accidents, empty fuel, etc.), the UPS will be turned on immediately without delay, and produces an electricity for a short/long time.
More specifically:
-
The UPS will be boot INSTANTLY without delay or blackout.
-
The Portable UPS produces an electricity for an 10 Minutes when it turned on.
The Industrial UPS produces an electricity for a 25 minutes. -
The UPS cannot be turned on manually, but the UPS will be turned on automatically with three conditions:
First: When an one or more generator is turned off, and there’s no additional electricity source within UPS’ radius.
Second: If a disabled generator is within UPS’ radius.
Third: If the UPS have more electricity than the 10%.
(Portable UPS ONLY)
Fourth: If the UPS have more FUEL than the 5%.
(Industrial UPS ONLY) -
The UPS have its own timer, and a timer displays remaining operating time.
- And if the UPS is off due to the power is recovered, the timer shows its remaining recharge time.
-
The UPS will be disabled and its batteries will be charged automatically when a power is recovered. It takes 6 minutes for a Portable one, and 15 minutes for a Industrial one.
NOTE: Industrial UPS needs sufficient DIESEL fuel and a power resources to recharge!
(If its batteries COMPLETELY ran out of power. But you have to recharge if you used the UPS.) -
The Portable UPS’ Power Radius is 10% bigger than the Portable Generator, But it’s smaller than the Industrial Generator.
The Industrial UPS’ Power Radius is 6% SMALLER than the Industrial Generator. -
The Portable UPS’ SIZE is smaller than the Portable Generator.
The Industrial UPS’ SIZE is ridiculously bigger than the Industrial Generator, so you cannot place it normally.
How to build the UPS(3.0 examples):
Portable:
4 Metal sheets + 4 Metal Bars + 2 Batteries + 2 Wires + Blowtorch(for a welding.)
Industrial:
8 Metal Sheets + 8 Metal Bars + 6 Batteries + 10 Wires + Blowtorch + Gas Can + ONE Industrial Generator.
#JustaPartofTL;DR_Desc
It’s like a binary in computer.
1 is on, 0 is off, that means:
If the Generator is 1, the UPS will be 0,
But the Generator is 0, the UPS is 1.
So it’s like 1|0 , 0|1, and so on.
The UPS will be charged automatically when there’s no power resources, as I said.
APC’s Product, 10kVA, Portable but heavy.
This super-big one
Or this smallest dynamic, Industrial grade UPS.
Thanks for reading. If you want to suggest, leave a comment please!