Editor-placed doors should stop zombies

Many creative scenes could be made if the editor-placed doors (such as Shelter Door#1) stopped zombies, and animals, for that matter. Same goes for the player´s trap building opportunities, a lot of zombie-catching traps could be made if zombies would walk on all types of objects, whether they be static, editor or player-placed.

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Indeed.
For that matter, zombies should automatically entrances, such as windows and doors, rather than walls and pillars.

What is going on here

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and more for 10 characters