Drinks should make you run slightly faster and regen stamina faster. (craft faster? read faster?) It should also stack with diminishing returns, maybe there could even be negative effects like shakiness when ADSing if you have too many. Not much else is needed honestly, they should mainly just be drinks that are worse than water in terms of hydration but give you small buffs.
No, this isn’t a BR game. Energy drinks don’t magically improve your manueuverability. Especially not instantaneously.
This sentence is half broken English. I have no clue what you’re trying to say here.
Overall, energy drinks and other related consumables should really just result in a very high caloric input. That’s what they are at the most quintessential survival level. Calories, lots of calories. As for energy drinks, they should cause slightly faster dehydration due to the concentration gradient involved in the homeostatic processes that increase the body’s water loss, but that’s slightly too advanced for this comment and will have to wait for when I make a post about proper metabolism.
Huh ok then don’t know how that sentence became like that. What I meant to say wuz there is an energy bar, if you consume energy drinks that bar goes up. When the bar goes up you can run faster and do things faster.
I should look back at things after I type them
Personally I prefer it granting a temporary buff that either causes minor boost in stamina regeneration speed or passive energy regen all the time.
Example:
‘Energized’ - Boost maximum stamina by 20% for 60 secs. Boost stamina regen by 20% for 60 secs.
Does not stack with same or similar effects
Same goes with energy bar (Weaker effect) and adrenaline syringe (Stronger effect). Mechanic could work similarly to other consumables such as morphine (Pain resistance?) and splint (Bone heal rate?).