Inspired by rimworld to make this topic i go talk about events to increase and diversify aspects of survival.
rimworld its a game in 2D with objective of retur to sideral space your colony, but during the game have things called events. pests, raids, rain, snow, hot wave i think in add this things in unturned 4.0.
Solar wave and Cold Wave
(anormal) time 24 - 72 hours (in game)Go decrease or increase the temperature drastically a long time in this sircunstances cause death. to protect need search a roof or a opost place at temperature
Increase zombies power and spawn percentage
create mist turning impossible view long distances
Start rain decrease temperature and reduce friction on roads and increase in dirt - sand and others materials for a time.
A type of ia passing in server killing most peoples possible (Inspiration helicopter in rust).
A airplane eqquipet with defensive things lance a box with itens.
Toxic preciptation rain toxic
Create a “toxic rain” infecting exponencialy how more time you remains on rain. kill animals, gardens and trees
Premedited or consequence of cold wave
Decrease temperature, create mist and reduce atrict in roads, rain snow!
Work like a emp invade eletric circuits (exeption defensive circuits)
Well this is the “ideas”