Inspired by rimworld to make this topic i go talk about events to increase and diversify aspects of survival.
rimworld its a game in 2D with objective of retur to sideral space your colony, but during the game have things called events. pests, raids, rain, snow, hot wave i think in add this things in unturned 4.0.
Solar wave and Cold Wave
(anormal) time 24 - 72 hours (in game)
Go decrease or increase the temperature drastically a long time in this sircunstances cause death. to protect need search a roof or a opost place at temperatureFull Moon
Precipted
Increase zombies power and spawn percentage
Mist
common
create mist turning impossible view long distances
Rain
Start rain decrease temperature and reduce friction on roads and increase in dirt - sand and others materials for a time.
Raid
Premedited
A type of ia passing in server killing most peoples possible (Inspiration helicopter in rust).
Airdrop
A airplane eqquipet with defensive things lance a box with itens.
Toxic preciptation rain toxic
(extremaly rare)
Create a “toxic rain” infecting exponencialy how more time you remains on rain. kill animals, gardens and trees
Snow
Premedited or consequence of cold wave
Decrease temperature, create mist and reduce atrict in roads, rain snow!
Solar flare
Extremaly rare
Work like a emp invade eletric circuits (exeption defensive circuits)
Well this is the “ideas”