Explosives throwing up dirt and dust into the air when they exploding (really small suggestion)

A really small suggestion
So the idea is that any explosives e.g grenades, mortar shells, mines and other things that explode on dirt/sand would throw up dust and dirt into the air.

And what is the point with this? Well i think it gives the game more of the immersive feeling, its easier to see explosions from further distances and its more clear where it exploded.

And think about it “your crawling trough a field close to a big base and suddenly there are mortar shells exploding all around you” thats the feeling Im looking for.
And who dosnt wannt to see their enemy get blown the fuck up

Here are some pictures of what it could look like (they were the best ones that I could find)

Mortar shell
image
Land mine
image
Mortar shell

But again, just a small suggestion but id really like to see it added in some form

So what do you think?

  • Yes
  • No

0 voters

6 Likes

now this is EYE

CANDY

5 Likes

Doesn’t seem like something that’s to hard to do, I mean we already kinda have the groundwork done for it. Why not?

1 Like

I’d love to see that! Who wouldn’t honestly? You could use the 3D models from the drift particles that were in the car demo or devlog (don’t know which cause i didn’t get the demo cough cough), and use them for these explosion spikes(?)

the drift particles aren’t optimal for explosion spikes and dust because they look more like pebbles than small air particles, smoke textures with a brown tint tend to work a lot better.

Well, of course not the exact model, but I would still rather see a 3D particle explosion that looks closer to the pictures rather than the generic smoke texture.

Every one agrees. Nice work

1 Like

Awesome idea!!:grin::grin::grin:

I thought ideas like this is already considered being in the game sense of the shown small details, animations but yes would be cool to see it

Well i just want to be sure that the idea is atleast known

1 Like

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