Slow & Reaistic
We all know that in 3.x, if we had a wooden birch base and wanted to upgrade to pine/maple, we had to salvage every single floor and wall, craft the exact amount of walls and floors, and replace each birch floor/wall with it’s respective pine floor/wall, which take time to install. And then when you had enough scrap metal, you had to salvage all the wooden walls and floors which leave you extremely vulnerable and replace them with metal walls and floors.
Now, this has its downsides, but at the same time, it doesn’t allow spammy Fortnite building and instant upgrades. Adding extreme realism and hardcore gameplay
Fast & Tactical
However, we all know that Rust has a mechanic that allows you to upgrade already-built base structures. This gives the players an ease of use with simplicity and speed. Not forcing players to go through tidious tasks in order to replace their weal structures with newer and tougher ones. All you have to do is to just gather enough resources and the ability to upgrade will be unlocked.
But, this mechanic is more PvP focused and unrealistic since it allows players to go through a very difficult task with just a few clicks.
Now, I do have my own middle ground to this decision, but this is merely an opinion…
The way I would go between both grounds is by having the player simply craft the upgraded structure, then simply place it on top of the corresponding structure (which takes aeound 1.5 seconds to install) and it will be automatically replaced
We could also go for the Rust-ish method… which is done by simply collecting the required items for the upgrade, but when we actually upgrade the wall, it would have a specific timer (just like how crafting in Rust needs a timer). You can move away to go hunting while the timer runs out, and when it does, the wall upgrades whether you’re near it or not
Now that you’ve seen everything the way i see them (hopefully)…
Which do you prefer:
- Slow and Realistic
- Fast and Tactical
- Solution 1
- Solution 2