Hello again. This grenade pushes away vehicles upon explosion.
Tutorial:
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Create grenade.
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Create a child of Throwable with an armature which has an animation where a bone expands just before the throwable explodes. Give bone a box collider.
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Done, remember to tag everything as Vehicle.
If you don’t have any idea on what I’m talking about, here is a UnityPackage. Just replace the model.
http://www.mediafire.com/file/xdb2l5a96615tax/Grenade_Rigid.unitypackage
If you think I’m gonna hack your computer and steal your Dogecoin: