Grid-based system for equipping items?

Hello everyone, I’d like to suggest a grid-based system for the primary and secondary slot.
I know we already have a grid-based inventory system, but hear me out.
Seeing as each item takes up a certain amount of space, then for example, the primary slot should be able to hold two secondaries, seeing as two Cobras takes up just about the same amount of space as a Timberwolf.

Nah, Imma good

That actually sounds interesting, not gonna lie.

Some months ago I made a post on r/unturned explaining a way of balancing out dual-wielding guns, you can check it out here if you’re interested:

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