Gun draw weight

Yeah that was i typo i meant to say recoil. Your arguement still doesnt make sense. Should we make pistols be fully automatic long range because someone “got lucky” and found an assault rifle meaning he has better gear than you? And that slight change of recoil wont make such a huge different if you are actually better skilled than your opponent, if you are you can take him out. The “luck” factor doesnt come into play here. Following that logic we should give everyone the same gun so everything can be balanced and nobody can find anything better than what you have.

If i find a backpack on the floor it wont make me slower. Backpacks dont slow you down. Do you know what they are made out of?

Why would you even put metal plates over yourself? If you spawn in and see a person you go away from him or die and respawn… if someone would go and charge him and expect success he would be ignorant. You cant do anything because that player has progressed and has BETTER gear. Should we now also make new players get a loudout copy of the strongest player so its “balanced”?

Unturned isnt a sandbox game. Your luck arguement is flawed. Someone could find an assault rifle, someone could find a pistol and someone could find a golf club. Thats the way it is. You simply cant force all those things so they are all equal and nobody has a “staight up advantige”. You cant. Thats just how survival games go.

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