It would be cool to put ballast into the butt stock of a long range competition rifle to move the point of balance back and reduce scope sway or add weights to the barrel of quick shooting competition pistol to reduce vertical recoil, but these weights can only be added in specific positions and most attachments only have a minimal impact on the point of balance. I’d say that instead of calculating where attachments would shift the point of balance to and applying buffs and debuffs based on that, we should have those buffs and debuffs be inherent to the attachments. I think that:
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Most attachments (or atleast heavy ones) should provide a debuff to equip speed regardless of where they’re attached.
- Some attachments that directly influence the way a weapon is held or carried around (such as stocks, handguards, grips, carry handles, and slings) might provide buffs to equip speed.
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No attachment should directly have a buff or debuff to movement speed
- The weight of all the stuff youre carrying should cause movement debuffs regardless of whether any of those items are or aren’t attached to your equipped weapon.
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Attachments that would move the point of balance toward the muzzle (such as barrel weights, muzzle devices, long barrels, and/or heavy barrels) should generally have buffs to vertical recoil control but debuffs to increase scope sway.
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Attachments that move the point of balance rearward (like heavier buttstocks and drum magazines) should generally have buffs to scope sway, but debuffs to vertical recoil control.
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Items with integral attachments should have comparable (though not necessarily identical) stats to other similar items.
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An AR rifle with a carry handle upper receiver should have similar buffs and debuffs to an AR rifle with a flattop upper receiver and detachable carry handle.
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A barrel with an integral muzzle device should have comparable buffs and debuffs to other similar length barrels with muzzle devices of that type and to other barrel and muzzle device combinations that offer a similar overall length.
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