Gun shake multipliers when crouch and prone

There’s already crouch and prone multipliers for spread and recoil. I believe having crouch and prone multipliers for shake also helps for more variety and flexibility in balancing a gun.

It can pretty much be like Shake_Crouch and Shake_Prone, a simple addition in hindsight really.


I know this is weird but I’d imagine shake would increase IRL with a crouch, and decrease with a prone stance.

Yep. With the feature I proposed, this mechanic can be possible to mimic the effect in-game.

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