these are a few more feedbacks.
it’s simple for small weapons(colt avenger…)we will be able to double equip them.
these are some advantages and some malus of this function:
1-the double guns will have double magazine capacity and double fire rate.
2-the double guns will have more recoil and the reload time will be 2X (2 time longer).
3-it will save some storage and it will be styled.
the flamethrower will be a gun who need to equip a gas bottle carrier and you need to put in the storage of the gas bottle carrier gaz bottles (exactly two) also 1 gaz bottle will give you 50 flamethrower magazine.the flamethrower can not attack players underwater but can burn wooden structures and players.players who run underwater will no longer burn.
3)the lock on missile luncher.
it’s simple we will add a lock on missile luncher named hydra(you will lock a vehicle or a zone then fire with the hydra your character will fire in the sky then the hydra missiles after read through 5 meters (if there is an obstacle the missile will be destroyed)will go to attack they target(you will fire 5 missiles at once).
4)the grenade luncher.
like tf2 grenade luncher this grenade luncher will lunch grenade but with a special ability wile reloading you can stop the reloading(a long reloading) to fire with the grenade luncher .example: you have 3 grenade in your gun you start to reload and an enemy came you stop your reloading(you have know 5 grenade out of 6) and you start firing
it will work like a real taser(you will receive between 3 and 6 seconds of stuning(players will see you like teh unturned dead body then after 3 or 6 secondes you will get up)