Could someone run me through the process to make a sound effect in Unity? Not an ambient noise but something like Cave_0. I have a prefab effect and I have my sound effect but I don’t really know how to properly configure it.
sound file settings
effect node settings
you put the sound file inside of a gameobject called Effect tagged as EditorOnly and on the Debris layer, apparently you’re supposed to set them both to debris but that’s never worked for me
You absolute legend THANK YOU SO MUCH. This worked perfectly.
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