Could someone run me through the process to make a sound effect in Unity? Not an ambient noise but something like Cave_0. I have a prefab effect and I have my sound effect but I don’t really know how to properly configure it.
sound file settings
effect node settings
you put the sound file inside of a gameobject called Effect tagged as EditorOnly and on the Debris layer, apparently you’re supposed to set them both to debris but that’s never worked for me
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You absolute legend THANK YOU SO MUCH. This worked perfectly.
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