I know, the question sounds… odd and not so understandable. But let me explain.
I was interested in map-making and decided to, make one. The problem is unturned’s default building aren’t fitting with my needs, so I decided to try modified default houses to make it… more fitting.
The problem is, I don’t know how to do that. Sure I could start from a cube to a house, but I think modified it would still maintain that unturned-ish looking.
So, how do you take a specific data of a house, make it into a blender file, and then publish it in the workshop (Without claiming it entirely as my own of-course.) I’m completely new to this, so. Any ideas? Thanks.