So I have had this on my mind for a while and wanted to ask the community their opinion, and although many great posts have been made about seasons I haven’t seen any bring up season cycle length (to my knowledge, I apologize if it has been discussed).
I as many others are excited to see the additions of seasons to add to the survival aspect of the game and the general atmosphere it will add to the game. This is something we haven’t seen in online multiplayer pvp survival games (to my knowledge), and I think it will make U2 stand out from the rest.
I think community servers can change seasons times or just lock certain seasons if they want. But I want to bring up how many in game days will a season last for Official Vanilla. I guess it will be better when we have an idea of how long an in game day will last so I will make two options, one for 30 min days and the other for 1 hour long days.
How long each season will last.
- 2 Days (30 min day)
- 3 Days (30 min day)
- 4 Days (30 min day)
- 5 Days (30 min day)
- 6 Days (30 min day)
- 2 Days (1 hour day)
- 3 Days (1 hour day)
- 4 Days (1 hour day)
- 5 Days (1 hour day)
- 6 Days (1 hour day)
I think it is important to consider that if a season is too long players may always log on and never see a season change depending on their schedule. As well if it is too short, a player will not get to really experience a season because it will be over to quickly, feeling rushed.
As well with added survival features, seasons and weather will have an affect on our characters as well as our outdoor plants.
I think it is safe to say as well that something like winter probably won’t be like a Yukon blizzard 24/7. But rather a blanket of snow and general temperature drops, with occasional blizzards and snow storms. So if a player logs in on a server that just started winter, it probably won’t be as harsh as Yukon, but this is something to think about.