I’m currently working on my first blender model and I want to import it to Unturned 3.0 ,but I don’t know how to do that.
You need to install unity and import the mod packages found in Unturned/bundles/sources
then you pretty much export over your models onto the vanilla ones and bundle it into a unity3D or masterbundle
drag that into a new folder with its respective DAT file and english DAT and load the game and see if any errors pop up.
everything is the same, just replace the models and drag some objects around.
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