How to creat a obj work as Rubble and Dropper,and use their Spawn Table Properly

I use someone else’s obj model (without Rubble),dat file with Dropper.It work well.

I try to set my obj Alive and Dead in unity,but obj can’t work as a Dropper.
Rubble is okay.But Rubble can’t use its Spawn Table…
Any special settings in gameobject?

I have been troubled by this problem for three days… :sob:

What does your object look like in Unity?


maybe i need a example,but package have not

Droppers need a child in Unity named Drop, which is where the dropped item will spawn at.

1 Like

soooo,what place in SDG Unturned Documentation can find these settings? :face_with_monocle:
i cant find it,or it is not exist?

Unfortunately, the Unturned Docs site doesn’t include Unity-specific documentation for most assets yet. Our older documentation on Steam is still the only place where we have this listed at the moment. Steam Community :: Guide :: Workshop: Objects

okay thx.maybe you can sort it to docs?

that will be good to new modder.

1 Like

Yeah – the goal is for the Unturned Documentation website to eventually include up-to-date for all assets (including Unity setup). The ExampleAssets.unitypackage should also include an example for each type of asset when possible.

This topic was automatically closed 28 days after the last reply. New replies are no longer allowed.