I’ve heard rumors of it being possible to obtain all types of in-game models, not sure about the textures though. And I was wondering if anybody could tell me the method to extract them for use in Blender. I intend to use them for animation.
Assets files in the Unturned_data folder. They contain every vanilla model and texture
Thanks, I managed to find it thanks to you.
you need to datamine the files (Unturned_data folder as tento said) and look for the file you want.
keep in mind that every file is named “model_0/1/2” or “albedo”, which will make it harder for you to find a specific texture.
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