Okay in unturned 3.0 all planes had a cockpit… With a single flywheel. And that is stupid in a game than the snow blind your vision. and in 4.0 when, mist and rain go complicate more the life of us, Us aces of arcade games! because of this i the player of simulation games lets show to you the instruments than you the ace of arcade games go neet to fly better and why!
First the basic and crucial in an airplane.
First the altimeter
An instrument than the name reveals the thing than the instrument does! indicate altitude in Feet in a relation of sea level.
Second and very important instrument the IAS (Airspeed Indicator)
This show the air speed and apresent important things like speed of stall (when had risk of plane turn on screw ““In white””)
Safe IAS to open flaps in case in green yelow
and max strength of wings (The point Red)
Artificial Horizon
A extremaly important thing in low visibility show the position (Pitch and Roll or vertical and horizontal) of aircraft in relation of the horizon.
Another two things no much crucial but are
The Magnetic Compass
Show the direction in north relation
and the GPS
In case of more realistic circustances add termometers from the engine and radiator of oil and of water, energy from battery and flaps position. i believe than that is just the necessary in a game than the focus dont is pilot.