currently in unturned 3.0 hunting is not used often. this is because you’re better off just running into a town and grabbing some food and some clothes.
maybe the food from animals could give us special effects when we eat them? like eating cooked beef could make it harder for zombies to smell us.
ways to find animals?
it would be nice if animals left foot prints in the spots they walked through, occasionally leaving droppings on the ground. or if we wound an animal and it runs away, it would leave blood trails.
after we kill an animal we can use a knife or a sharp tool we have to clean it and grab the meat. the amount of food we get from the animal would depend on the tool’s quality. if we used a very high quality knife, we could get 20% more food from it. if we used a fire axe, we would get 30% less meat from it. and if we didn’t currently have a sharp tool but we had rope on us, maybe we could tie it up and drag it back to our base? we should also be able to take the antlers/horns off the animal and use it as a trophy. every deer would have its own size. also for antlers. (randomly generated)
also, food should degrade when not kept in a fridge
maybe we could use rotten food as bait for animals? like we could place some low quality food somewhere and it would attract a nearby bear.
the leather from animals should be very high quality. a full leather suit should keep you warm even during a snow storm. the back pack should be able to hold lots of stuff. your leather clothing should protect you from zombie bites too. (less radiation from bites)