Hey guys idk if there is any currents threads on this, but is there going to be an in game map editor like there was on U 3.x? I would like to know this because on some games, for instance rust, you have to go into the game engine and make it from there. I personally hate game engines and they confuse the crap out of me. I was an Unturned 3.x map creator and spent many months slowly making maps and I really enjoyed doing it. Anyway what’s the scoop on that?
I don’t really know, but Unreal is really user friendly, even more thatn 3.x’s map editor, it even has that vr editor that 3.x had and many more advanced options.
Yea i’m really excited to see how its all going to work out on 4.x with the new engine.
If I’m not mistaken, the map editor is planned to be standalone from the base game, and will likely be accessed from the Epic Games launcher. I believe it’s supposed to be more similar to the Devkit (in the sense that it is a lot more technical-looking in appearance, probably similar to an engine editor in a way) in 3.0 rather than the more “noob-friendly” in game one.
EDIT: Here’s a post from Molton back from August showing the UII Dev Kit editor. It appears to be much more like an engine editor than the user-friendly one that 3.0 has, but as Molt described in a later post, knowing how the Unturned 3 devkit works will make using UII’s much easier.
I read up on that thread, definitely some good points made. Although I am sad because game engines are confusing to me, but ill learn.
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