Inventory/storage system

It’s easier for me to explain this in picture
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…what? i-what? what’s going on?

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Rather than slots/weight, items seem to just have a designated amount of “space” that they take up in your “infinite-but-still-finite” inventory.

The left side is the amount of space being given per clothing piece, the right is how much each item is taking up (with the 2x30 referring to two “waters” that take up “30 space”).

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so…basically how arma 3 does it?

this just seems like a huge step backwards. it’s honestly a terrible idea.

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Its not bad, but I like our current system more.

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