Froggo
January 24, 2021, 2:03am
1
I’m looking for documentation on the lines you can add to a .dat file to give items certain attributes. Things like the feature that stops you from being able to aim, or the one that causes hallucination. Is there a list of these somewhere?
__Items__ in _Unturned_ encompass anything that can be carried in a player's in-game inventory. All items share some properties, while each item type has its own unique data. All of the data applicable to each possible item type can be found below.
- [Non-specific Data](#Non-specific-Data)
- [Attachments](#Attachments)
- [Barricades](#Barricades)
- [Clothing](#Clothing)
- [Consumables](#Consumables)
- [Crafting Supplies](#Crafting-Supplies)
- [Fishing Poles](#Fishing-Poles)
- [Fuel Canisters](#Fuel-Canisters)
- [Growth Supplements](#Growth-Supplements)
- [Mapping Equipment](#Mapping-Equipment)
- [Melee Weapons](#Melee-Weapons)
- [Optics](#Optics)
- [Parachutes](#Parachutes)
- [Projectiles](#Projectiles)
- [Radiation Filters](#Radiation-Filters)
- [Ranged Weapons](#Ranged-Weapons)
- [Remote Triggers](#Remote-Triggers)
- [Restraining Devices](#Restraining-Devices)
This file has been truncated. show original
this should have most of them
4 Likes
system
Closed
February 7, 2021, 3:23am
4
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