Im having issues with the Blueprints array of the crafting blacklist asset. Adding an items GUID followd by the blueprint index “Blueprint 1” does nothing to block the recipe. Changing the index to “Blueprint 0” blocks all blueprints for the item. I’ve tested this with the vanilla bat.
For reference - what specific recipe are you trying to block?
I am planning to block the recipes for scrapping (product cloth/scrap). In particular for the bat the second recipe, Blueprint 1.
I believe the issue was on my side. I did not seperate “blueprint” and the index value “1” with extra quotation marks + i reloaded the blakclist asset with the ingame command /reload GUID. After correcting my structure with the extra quotation marks and reloading all assets from the menu it seems to work correctly.