Issues with effect in multiplayer (explosion.cs)

Greetings! I’ve recently made an incendiary ammunition type for my cannon, however an effect spawned by an effect spawner with explosion.cs attached doesn’t work in multiplayer for some reason.

What the effect does is deal damage on both structure and players every second with the burning effect, if anyone have any slight idea on how to fix this issue or tell me why it doesn’t work in Unturned I would appreciate it alot!

multiplayer-ezgif.com-optimize

Try adding Spawn_Explosion_On_Dedicated_Server to Magazine.dat and Spawn_On_Dedicated_Server to Effect.dat.

Greetings Prank! I tried this out today but it sadly doesn’t work. If you come up with any other solutions please let me know.