That’s how you spell it right? Well anyways, this post is about running around a corner with zombies chasing you and going through a door to lose the zombies. Though If they see you go Into there well you won’t have juked them. So yeah.
I dunno.
Essentially, as I said, hiking them to escape. Though if it’s obvious that your in there as they pass by they will go after you again.
Well, adding a dynamic line of sight for zombies for this mechanic to work could be viable. Similar to the mechanics of sweet sweet le Dying Light, that could also be added to Unturned. Opens numerous options with what you could do with a horde behind you. Maybe leading them to another player before doubling back and letting them take care of it?