Realistically, you would be better off just aiming by looking down the length of the barrel than you would be using a sight that is either poorly secured or poorly aligned, but the way sights will likely work in-game every one of a type of sight will likely be aligned the same, and no sights will ever lose alignment. I’m not sure if the game lacking the mechanics that would distinguish such a style of makeshift sight means they would be viable enough to be worth including or that they shouldn’t be included because without those features the ability to easily produce identical perfectly usable sights in any situation couldn’t be properly balanced.
Pretty sure I read somewhere that you could zero your sighs, so it’s possible that sights that you find in 4.x may require alignment as well as zeroing to work properly on that gun… otherwise you’ll be more accurate firing from the hip XD
You’ll be more accurate shooting ads than hipfiring ALWAYS because the bullets have no spread when you ads. Also, zeroing and alignment have nothing to do with each other. Zeroing is adjusting the scope so you can aim at the very center, and it hit (or at least judging the distance and adjusting for it).
Where did I say they were the same thing? Where? Tell me. What I was saying, is that if your sights were misaligned or poorly zeroed, you’d be more likely to hit something shooting by instinct rather than trying to use sighs that will make you not hit your target.
PS: does anyone know the difference between accuracy and precision? Accuracy is hitting where you are aiming for, precision is hitting the same spot, even if it’s not where you’re aiming. If your gun is making precise groupings below and to the left of where you’re aiming, then adjust your scope or sights till you are accurately landing precision shots where you’re aiming.