First of all, Nelson mentioned adding back “weight” so maybe he could make it a server option like ballistics that would appear on hard?
Second, Nelson mentioned this: “roam and find your base in the wilderness, wave attacks at night”, so i got a few questions:
Do they follow you around or do they just wander everywhere without agro?
What are the wave atacks at night? does that mean that you have to be 24/7 to defend it or is it only when you agro them to your base?
I like the idea of zombies not staying in one location, but i dont understand what he means by roaming.
Also I dont know what people can do with arms and legs cut off, do they just die there without any thing to stop it?
And, Nelson, please dont make locking a bicycle stupid (add a lockchain that you can add to stuff that you can find in the cities (like bicycle parking slots) or crafting them)
The Trello is a wishlist of Nelson’s (and some of the community’s) ideas.
Roam is defined as “move about or travel aimlessly or unsystematically, especially over a wide area.” However, you could theoretically have zombies follow you to a base if you wanted. Simply put though: roaming = roaming.
Weight will likely not be limited to hard mode (nor are gun ballistics). If added, it would be a core game mechanic. However, there could be config options to increase the carrying capacity of stuff via a multiplier.
I’d feel a bit unsafe, since probably a player who doesnt have good loot like a dfang just lures a Zombie to my base, and starts destroying it. How about everyone else?