Has anyone played a game made with Valve’s Source engine? Well pretty much everyone has by now, and many of the players have noticed a handy command console, which is useful in many ways.
In addition to changing how commands work in general and how items are spawned, commands should have the power to reach anything or anyone.
The syntax should go as follows:
{command} {arg1} {arg2} -option
For example:
ban Codian 120 -s
[Console] Banned Codian (ID: 65670) for 120 seconds silently!
In this case, the command is “ban”, argument 1 is the player name, argument 2 is the time (in seconds) and the option is -s which stands for silent.
Here are some commands that I’ve thought of.
Key:
{}= required parameter
= optional parameter
-= option (always an optional parameter)
If an optional parameter for player is left empty, the console assumes you are referring to yourself.
item [player] {id/name} -drop
Alias: i, give, g
vehicle [player] {id/name} [y]
Alias: v, car
fly [player] [speed]
Alias: f, wings
hud -all
Alias: h, togglehud, th
teleport [Player1] {Player2}
Alias: tpa, visit
forceteleport [Player1] {Player2}
Alias: ftp, goto, move
god [Player] [Time]
Alias: super
inventory {Player}
Alias: inv
sudo {Player} {command + all args} -ignoreperms
Alias: do
timeset {value/day/night/random} -gradient
Alias: time, t, st, settime
vanish [Player]
Alias: v, hide, ghost
reveal [Player] -all
Alias: unhide, r, unghost
kill [Player]
Alias: none
position [Player]
Alias: find, lookup, pos, coords
attribute [Player] {Attribute Id} {amount}
Alias: atr, skill, skillup, sup
stop -s
Alias: none
restart -s
Alias: none
disconnect
Alias: quit, leave, exit
spectate {Player}
Alias: spy, view
setting {category} {setting} {value/revert}
Alias: set, pref, preference
reloadview
Alias: none
destroy earth