My Car Mechanics Demonstration and Concepts

social experiment?
no, that’s what we do at Peskymoth Inc.

This was a shitpost joke
brought to you by pesky

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That could be implemented easily, really good idea.

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thanks :call_me_hand::call_me_hand::call_me_hand::call_me_hand:

What will the Game be about

Why two accounts?

You could have just asked one of the forum staff…

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Now I’m back, being a regular again. Also this week I plan to show more things I have implemented.

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thats preety cool dude good job

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Now I’m working on a car based on the MK1 Golf, here’s what I have atm:


Reference:


(This third image is a bit dated tho, some changes have been made).

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looks like misery machine

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It’s a game about cars or it’s a game with cars?

It is a survival game, with cars.

If you need help with moddeling stuff I would be happy to help, I’m not the best one in the world but I hope i’m able to help.

Here are some of my recent models. Vehicles made by the community for Unturned II (gallery)

Hey dude, thats great! I really like your models, specially the last ones. The main purpose of my models is beying simplistic, low poly, but still having more or less the same proportions as a real car (I use blueprint

Here's the blueprint I used

Can you contact me in private so we can talk better?

What do you guys say? Shoud this type of customization be a thing on my (survival) game?

"Without the "Mad Max" kind bumper


It is missing the license plate tho, that’s why there is so much blank space.

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Yes

personally i think that kind of customization would be great for a survival game

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One more, just for fun :slight_smile:
Oh, interior is already animated, now I just need to get the turn lights to work.

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I’m looking forward to trying your game :slightly_smiling_face:

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