My map


#1

I have been working on a map for a while now, i haven’t done most of the spawns yet but the rest is done.




I have more pictures if you want to see them.


#2

there seems to be a lack of curves in those roads might want to fix that


#3

I guess it’s just me, but the farm grass spawning on the normal grass is a bit weird


#4

Might be lowered render distance? Might be wrong as the other stuff isn’t low detailed.


#5

I’d say maybe focus on terrain, everything looks a little flat, make the military base wall just one type of wall, and give some curves to the roads (use the blue and yellow nodes) But other than that it looks pretty good!


#6

I have been curving roads, there are just a lot of roads on this map, so some are more curved than others. Also I will send some terrain pictures because I have actually spent a lot of time on it, just one area, that small town is flat.


#7

are those roads curved using the nodes or are they curved by just placing down a bunch of road nodes


#8

yo how do you make the blood cut off the pallet
(sorry for the necro btw)


#9

What? I just placed it there


#10

It doesn’t. It’s just the rendering mode he has on (Forward) renders it like that. If he had deferred on it would’ve curved the decal around.


#11

edit: Nvm


#12

o i see now

so thats why the countless times i’ve placed graffiti down it always sticked and never seemed real…

now i feel like an idiot

but thanks for the help anyways


#13

What are the two modes, i have it on the one where there is a red box around it and it dose curve. Not the cardboard cutout one that dosnt bend


#14

It’s just the rendering modes. Decals are apply more neatly curving around surfaces on Deferred and not on Forward.


#15

Locations look ok, but I would add mountains and things like that.