As you all know, a car has been added in the most recent devlog. First off, I am going to start by saying what can be improved to this early first version:
-Like what @Kylie and @TheForgedWarrior have said, the car mirrors should be functional. As seen in Devlog #7, There are working mirrors in bathrooms. Technically, it shouldn’t be that hard as you just put the texture on the spots which should have mirrors (I’m not a programmer, so I don’t know if that is difficult). But since it is an early version of the car, it is probably already planned. – Also, to make the mirror more functional, it should be angled toward the driver a bit.
-For some reason, the front headlights seem to be flat like a texture, while on the rear lights have obvious volume. Personally, I would make the volume of the front headlights a bit more obvious to see. (by volume I mean that the headlight has thickness).
-On the side of the car, it is flat (besides the doors handles). There should be some sort of line going down next to the side of the door:
https://i.ytimg.com/vi/S-UcVwzrAqo/maxresdefault.jpg
Kind of like this, but maybe indented?
-I think the edges of the tires should be rounded out a bit:
http://help.spaceclaim.com/dsm/2012.1/en/images/ChamferDxAngle.png
I’m thinking something like this ^^^
-Obvious things (which Nelson knows he needs to fix): tire squealing on grass, drifting and braking sounds on grass, and some of the animations bug out at times.
Ok, On too part two. My suggestion for cars!
-Car mods (I won’t go into detail as there are plenty of other good posts which describe cars mods) [i’ve only included this to bring up my next point].
-Wrenches. (yeah, I know its a bit strange) but there are a lot of different sized wrenches for vehicles. I was thinking of simplifying it down to 3 sizes (large, medium, and small). So, if you wanted to put on an armored door to on your car you would take a medium wrench and remove 2 medium bolts from the door hinge, then put on the armored door and screw back up the bolts.
— For a Small/medium vehicles (a VW Golf, a jeep) they would use medium bolts for big parts, and small bolts for small parts. For big vehicles (Tank, heli, big truck) they would use big bolts for big parts, and medium bolts for “smaller” parts. (things like a bicycle would only use small bolts)
— The same could go for socket wrenches and tires, but that might get too complex (even though it would be six things).
Car wishlist:
Mini Cooper: https://img2.carmax.com/stock/mm-mini-cooper/500
General farm truck: https://i.etsystatic.com/6767218/r/il/af88d0/1487138610/il_570xN.1487138610_t68v.jpg
and most importantly… NO SUPERCARS. I pretty sure we don’t need a Ferrari in this game xD
(btw, how do I get the pictures to show up on there own?)