New map I’ve been working on

map-content
#1


Feel free to give some tips.

7 Likes
#2

g r a s s

1 Like
#3

Wut? (10 characters)

1 Like
#4

G R A Z

1 Like
#5

we wuz g r a z

1 Like
#6

Yowzer thanks @TophatPesky and @Aj_Gaming very helpful!


Personally I would make the lighting a bit brighter, imo it’s a bit hard to look at the pictures right now (but not impossible) and it reminds me of Ireland’s lighting (which, honestly, wasn’t good at all) but that’s your choice

Try to refrain from using too many bushes if that’s what you’re doing, as they could impact your performance.

Also, if you’re using compound objects (aka objects made out of other objects) you might want to replace those with custom content

Overall, I’d say it’s good. Keep at it

8 Likes
#7

I too find the lighting too be too dark.
That will change later

1 Like
#8

Grazzes.

1 Like
#9

ayyyyyyyyyyyyyyyy no problem friend
ayyyyyyyyyyyyyyyy we are very constructive people, brodter

1 Like
#10

it looks alright but
image
AAAAAAAAAA ITS TOO BRIGHT PLEASE MAKE IT DARKER (this can be done in the particle lighting area under the lighting area i think idk i dont make maps)

2 Likes
#11

Are you shore? Or am I not shore

2 Likes
#12

Nah danaby2 doesnt make maps

#13

Dont put compound object it will make your game laggy.

2 Likes
#14

I did thanks

#15

The map is a fair bit brighter in game (it looks way darker in the pictures) also I don’t really use compound objects that much and in small amounts like 3 or 4. And I only used the bushes to liven up the waterfall so to speak. I do keep preformance in mind.

1 Like
closed #16

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