omfg… dude just stop
“Harming people irl because of flashing” isnt an arguement.
There are countless moments in games, especially shooters, where there is alot of sudden flashes and quick pattern changes. Thats why alot of basic shooters have a warning at a beggining.
By this logic some person could turn the light in his car on and off really fast and make someone have a seizure in real life…
Or simply shoot at him etc…
i mean you have a good point,but unturned doesnt warn about that stuff,actually it doesnt have any warning
But it’s not just any flashing, it’s flashing not made to annoy but to actually harm others.
LED incapacitor=/= any regular strobelight
harming the ingame characters,but maybe it can made so it only affects zombies if that is too much of an issue
I’d say just not have it at all. What’s the point of using on zombies when you could just shoot them? Using it on players is bad because epilepsy and liability issues on Nelson’s part. Overall it just seems like a flawed idea.
what if you dont have ammo or a gun or melee
You run and/or punch?
You keep bringing up these very specific “what if” situations. A thing shouldn’t be made for a “what if”. It should have a genuine use and to be frank, your idea really has no use.
wasnt unturned 2 gotta be more difficult that unturned 1
ok then bring something useful here
Unturned and Unturned 1 were quite close in terms of difficulty, Unturned 1 just had much less content.
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