Non-working textures in Character Mesh

Character_Material_Override Material, when adding textures such as Normal, AO, Height Map, does not display them in the game.

To clarify: your shirt has Has_Character_Material_Override true included, and your material is named Character_Material_Override, correct?

If the material is missing (e.g., it wasn’t bundled or named properly), this should be mentioned in your workshop error logs.

The solution was found, the problem was in Asset_Bundle_Version (3), I did not notice that I did not have it installed in MasterBundle.dat. Thanks for your help.

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