NPC G4ng$t4 B4ndit$

It’s exactly how it should be done, rather than just having “good guys” versus “bad guys”.

GTA 2 EXPERIENCE INTENSIFIES!!!

It’s actually a good idea. However, it would make determined areas more dangerous than they should actually be, as the turned will be overhauled, making them a much more significant menace.

And for the “easy loot” part… I’m not feeling comfy about it, since there could be a good chance for Unturned II of becoming alike 3.x, no matter how much PvE features are improved.

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