The basics.
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Well fortified, and always have guards and usually spikes.
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during hordes at night zombies will attack the town. Usually they are unsuccessful and you can see npcs head out and repair the walls and barricades, but occasionally a town will be destroyed.
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destroyed towns can be made into player-made towns. And part of the currency made on that town will be sent to the player. Though there can only be one player made town.
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depending on location, it could either be a barricaded street, or look like the post-apocalyptic version of a western town. Also location depends on what shops it will have.
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you require a certain type of currency to buy stuff in towns, as well as get npcs to move into a town you rebuilt.
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possibly players can duel in the street, without killing each other. The winner will get prize money? (maybe even zombie pit fights?)
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npcs will have schedules like heading to the bar and closing their shop, or heading to bed and doing the same.
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towns have a curfew and you can either sleep the night in a tavern, or help defend the town from hordes.
Shops.
Stables
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You can buy or sell horses, and other livestock.
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Horses you buy can be either untrained, or trained. Untrained are a lot cheaper than trained.
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you can buy saddles, lassos, and food for animals here, as well as sell it for a cheaper price.
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If the town is in a city street, this will just be located in a few garages. If it’s in a Post-Apocalyptic style western town, it will be in a barn.
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quests here will usually be finding a certain type of animal or getting animal food. You can be awarded in currency or even sometimes an animal.
Taverns
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players can buy Molotovs and alcohol here. Alcohol can be made into medical supplies or Molotovs.
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you can talk to npcs here to figure out what’s going on in the town.
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occasionally you can observe a bar fight, (and sometimes you can participate without getting in too much trouble, if an Npc attacks you first.? )
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you can buy a room here, and spend the night in relative safety. Unless the town walls get breached, then you either run or he’ll defend the town. If you stay in your room during a breach, eventually after all the townsfolk are dead, the zombies will come after you. (sorry AFK players.)
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quests can include just about anything, depending on what the Npc does.
Gun stores.
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you can buy or sell weapons and munition here.
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military knives and equipment are available here for purchase.
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quests would be finding guns and certain types of ammunition, or going out to collect supplies from a destroyed caravan/convoy. (that may apply to all quests occasionally)
General Store
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you can sell and buy building materials, some types of food, and common materials.
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if you sell something the store doesn’t sell, they will sell/give it to the store that does sell/buy it.
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quests will usually involve heading to a warehouse to grab building materials.
Kitchens.
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npcs will head here and buy food.
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you can buy food and water here, (possibly make the prices cheaper if you are dehydrating or starving to death?)
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quests will be about looking for cooking ingredients.
Coalition Tents/stores
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coalition gear is sold here, and they will hand out a free MRE once a day.
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you CAN NOT sell coalition gear here, if you try, they WILL turn hostile. The only thingbyou can sell are MREs and doctors from quests.
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quests will be retrieving the dogtags of coalition squads.
Summary
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Clothes stores.
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you can buy or sell civilian grade clothes. As well as cloth/fabric.
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quests will be based on finding high quality clothes.
Medical tents/infirmaries
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npcs will head here for a short while and pay after they have been healed.
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you can buy dressings and bandages here, along with other medical supplies.
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quests include: finding caches of medical supplies, and looking for stuff related to a cure.
Sherifs/Bounty Office
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npcs will head here and set up a bounty for (mostly) zombies, and occasional scavengers and thieves.
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you cant buy anything, but you can take a bounty to go and find a certain zombie, and kill it. (these zombies will stand out, and probably be stronger than usual.)
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(lore) people who want their family members put to rest, or spotted a particularly dangerous zombie will set bounties here. (inspired by the Rot & Ruin series.)
Caravans/Convoys.
Details.
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has one or two transport vehicles. Surrounded by armed vehicles/ people on horses.
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thieves and scavengers will occasionally attack these (zombies also will attack them frequently)and the town that was supposed to receive these items will have quests to receive items that are left behind.
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following one might lead you to a town.
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set up camps at night.
Thieves/Scavengers.
Thieves
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these guys will usually attack people that aren’t very armed in appearance
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if you get killed by them, you WILL lose you items. Then you would probably have a quest after you respond to get them back. (should be relatively easy)
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you can usually find them at ambush points.
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if they are waiting for a caravan, they will ignore lone survivors.
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usually have bounties on their heads.
Scavengers
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you can find them usually going through a house for loot, or grappling with a zombie
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rarely have bounties on their heads.
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if you have a town, you can recruit them for the town if you do something for them, or pay them.
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usually they will aim their weapon at you when they see you, but won’t open fire unless you are absolutely a threat.
Currency
I don’t really know what should be currency, so vote for some of the ideas I had.
- Normal cash, dollar bills, ex
- Bullets
- Guns
- Canned Beans
- Coins carved with a letter
- Water
- Other (comment)
0 voters
Building/repairing towns
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you need to find scavengers to take a job after you rebuild some of it.
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scavengers will take a randomized job that is available.
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more of an endgame goal to rebuild a town?
Notes
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each Npc has a set amount of currency assigned to them. This goes up or down based on how much they sell. If they don’t have enough they can’t buy food or new supplies.
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hostile towns filled with either x
Cannibals, a sort of occult, or even bandits.
Hope you enjoyed! Leave a like and use the poll below.
- Pretty good
- Horrible
- Thief/bandit npcs? REEEEE
- It’s alright (comment)
0 voters
NOTICE
This post is based off other topics and people’s ideas, along with a few of my own
This also works with my animal posts, and any future long posts I will make in the near future.